Consider the impasse of a one God universe. He is all-knowing and all-powerful. He can’t go anywhere since He is already everywhere. He can’t do anything since the act of doing presupposes opposition. His universe is irrevocably thermodynamic having no friction by definition. So, He has to create friction: War, Fear, Sickness, Death…. To keep his dying show on the road.
William S. Burroughs
Near the start of my career in computer graphics, I came up with some techniques that played with the boundary between order and chaos. It seems that people have found those techniques to be useful. When it comes to visual stimuli, humans love order, and we also love chaos. But we especially like our signal and noise together, in just the right mix.
Ken Perlin, founding director of the Media Research Lab at NYU
Presented at the Calm and Punk Gallery, Tokyo in 2014, Touchingly Unfeeling was an exhibition of works exploring what it is to experience the world through a digital filter. The exhibition consisted of 15 printed silk works, video works, sculptural objects and etched marble pieces and the installation was accompanied by a generative audio work.
The silk works depict various jet fighters flying over different landscapes. Each jet is clad in a range of imagery taken from online searches. The frictionless, distant, hurtling through the world that is the virtual experience.
A series of small sculptures, intended to be held, were displayed on LCD screens positioned on the floor. The sculptures are cast in plastic from original forms made by holding lumps of clay in the gesture of holding a gaming controller. They become simultaneously organic and artificial, a bridge between the individual human and the digital universal. When held, exhibit something of sense of being handcuffed.
A series of etchings in black marble slabs, cut to the 16:9 ratio show suspended moments of time from military Heads-up displays. The exhibition preceded the eventuality of current consumer AR but sees the heads-up display used by airforce pilots as a parallel to experiencing the world through the touch-screen, overlaid with information but also causing isolation.